
The Growth Chamber grows plants and harvests their fruit and seeds. You will need a Growth Chamber Control Unit to supply power, soil, and water to the Growth Chamber.
Recipe

The Growth Chamber Control Unit is crafted from steel plates, a steel frame, a Power Supply Unit, a flower pot, and a control circuit. A Growth Chamber is crafted from steel plates, a steel frame, a Power Supply Unit, a flower pot, and a microchip.
Uses

Here's what happens when you grow various plants in the Growth Chamber:
- Wheat Seeds: wheat and more seeds
- Carrots/Potatoes: more Carrots/Potatoes
- Melon/Pumkin Seeds: Melon/Pumpkin (no seeds)
- Saplings: more saplings (no wood)
- Other plants: duplicates the plant
For Mod Authors:
Additional information for other mod authors
Growth Chmber growing rules
In psuedo-code, here's how the Growth Chamber grows crops:
If the input item is a reed, mushroom, cactus, tall grass, vine, or lilypad:
--Make output be the input item with a stacksize of 2
If the input item is an instance of BlockBush:
--Make output be the input item with a stacksize of 2
If the input item is an instance of the IPlantable interface:
--Get the plant block that is created when planting this item
--If the plant block is an instance of BlockStem:
----Use reflection to grab the Block variable from the stem block
----Make output be the block we grabbed via reflection
--Otherwise:
----Age the plant block to its max age value
----Make the output the result of virtually breaking the aged plant block
If none of the above, do nothing
Custom Growth Recipes
Feature coming soon.