Growth Chamber
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The Growth Chamber grows plants and harvests their fruit and seeds. You will need a Growth Chamber Control Unit to supply power, soil, and water to the Growth Chamber.

Recipe

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The Growth Chamber Control Unit is crafted from steel plates, a steel frame, a Power Supply Unit, a flower pot, and a control circuit. A Growth Chamber is crafted from steel plates, a steel frame, a Power Supply Unit, a flower pot, and a microchip.

Uses

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Here's what happens when you grow various plants in the Growth Chamber:
  • Wheat Seeds: wheat and more seeds
  • Carrots/Potatoes: more Carrots/Potatoes
  • Melon/Pumkin Seeds: Melon/Pumpkin (no seeds)
  • Saplings: more saplings (no wood)
  • Other plants: duplicates the plant

For Mod Authors:

Additional information for other mod authors

Growth Chmber growing rules

In psuedo-code, here's how the Growth Chamber grows crops:
If the input item is a reed, mushroom, cactus, tall grass, vine, or lilypad:
--Make output be the input item with a stacksize of 2
If the input item is an instance of BlockBush:
--Make output be the input item with a stacksize of 2
If the input item is an instance of the IPlantable interface:
--Get the plant block that is created when planting this item
--If the plant block is an instance of BlockStem:
----Use reflection to grab the Block variable from the stem block
----Make output be the block we grabbed via reflection
--Otherwise:
----Age the plant block to its max age value
----Make the output the result of virtually breaking the aged plant block
If none of the above, do nothing

Custom Growth Recipes

Feature coming soon.

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